On Deck by Mount Diablo Cards
On Deck by MDC
Setup + Workflow Guide
Start here

From first login to a complete selling workflow.

This is the main operating guide for On Deck. Follow it in order the first time, then use the feature reference at the bottom when you only need a reminder.

01 · Account Setup
Set the account up correctly before adding cards
02 · Inventory
Raw, graded, and combined inventory
03 · QR + Labels
Connect the physical card to the digital workflow
04 · On Deck
Use one board for three different selling channels
05 · Customer Catalogs
Publish only what customers need to see
06 · Sold + Review
Close the loop after the sale
First session checklist

Do these six things first

Do not try to learn every screen at once. Get one complete card from inventory to sold first, then scale up.

1

Log in with your approved account

Use the email from your approval message and the temporary password provided there. Your account must be both created in Firebase Authentication and approved for On Deck access.

Open Login →
2

Choose your store name

On your first authenticated visit, On Deck asks for the store name customers should see. Saving it creates your permanent public catalog handle and customer-facing store identity. Pick the name you actually want to use before moving on.

3

Choose the card mode you are working in

Use the mode switcher for Pokémon, Sports, or One Piece. Each mode has its own raw, graded, and combined-inventory workspace while the On Deck sales workflow stays consistent.

4

Build or import inventory

Add raw cards, scan or add slabs, import CSV/Collectr data where supported, assign collections, and enter cost and market values. Start with one small batch until the workflow feels natural.

5

Move sellable cards On Deck

Use the inventory pages or Combined Inventory Search to select the cards you actually plan to sell. On Deck becomes the working sales board for Vendor, Private Sale, and eBay channels.

Open On Deck →
6

Print, sell, and review

Generate QR/customer codes and price labels, publish the appropriate customer catalog, record sales, and use Sold history to review take-home and profit.

Open Sold History →
01 · Account Setup

Set the account up correctly before adding cards

The store profile is not cosmetic. It controls the customer-facing name and permanent catalog handle used across public pages and printed customer QR tools.

Store name + public handle

After your first login, enter the store name you want customers to see. On Deck converts it into a catalog slug, reserves that handle to your account, and uses it for the public table catalog. If the handle is already taken, choose a slightly different name.

Dashboard

The Dashboard gives you a high-level inventory and sales view plus shortcuts into the working areas of the app. Use it as home base rather than as an inventory-entry screen.

Open Dashboard →

App modes

Pokémon, Sports, and One Piece maintain separate raw and graded inventory collections. Switching modes changes the inventory routes while preserving the overall On Deck workflow.

Collections and physical organization

Use collections to mirror how cards are physically stored: show case, new buys, vault, eBay, pickup box, or any structure that makes sense to you. Cost, market, collection, and card identity should be set before serious show prep.

02 · Inventory

Raw, graded, and combined inventory

Inventory is where card identity, cost basis, market price, collection, and source data live. On Deck is the selling layer; keep the source inventory accurate first.

Pokémon Raw

Create and edit RAW IDs, manage collections, save cost/market, copy cards, delete cards, add cards On Deck, import/export CSV data, import Collectr rows, create missing RAW IDs from Collectr quantities, update raw markets from Collectr, and use the Shiny Export Linker for repeat raw sync workflows.

Open Pokémon Raw →

Pokémon Graded

Manage slabs by cert, grader, grade, set, card number, collection, cost, and market. The graded workspace supports PSA/CGC intake, Collectr linking/unlinking, CSV/Collectr imports, market updates, copying a slab to a new cert, and moving slabs On Deck.

Open Pokémon Graded →

Sports Raw

Build sports inventory with player, sport, year, brand/program, card number, parallel, variation, serial information, collection, cost, and market. Sports Raw includes title parsing, Master Checklist selection, CSV import/export, bulk delete tools, and an eBay draft-template export.

Open Sports Raw →

Sports Graded

Add sports slabs with PSA verification or manual grader/cert intake, then manage card details, collection, cost, market, CSV data, and On Deck status. PSA intake can auto-fill verified slab information before save.

Open Sports Graded →

One Piece Raw + Graded

One Piece has dedicated raw and graded inventory workspaces with collections, cost/market, card details, CSV/Collectr tooling, copy/save/delete actions, and Add to On Deck. Graded cards can be linked to and unlinked from Collectr data for market updates.

Open One Piece Inventory →

Combined Inventory Search

Use Combined Inventory when you care more about sellability than card type. Filter raw/graded together, sort by market, cost, best selling order, percentage margin, or dollar margin at common sell targets, then select multiple cards and move them On Deck as a batch.

Open Combined Inventory →
03 · QR + Labels

Connect the physical card to the digital workflow

Labels are what make On Deck practical at a show. Print inventory identity once, then use customer-facing codes and price labels where they actually help the sale.

Inventory QR labels

The QR & Print Center generates account-specific raw inventory labels for Pokémon, Sports, and One Piece. Choose the app mode, starting ID, quantity, and optional short label note before printing.

Open QR & Print Center →

Customer QR codes

Generate customer codes for the Vendor Table Catalog or Private Sales Page. The print center supports a full-page customer sign and a compact 2 × 1 backup label, using the store identity saved to your profile.

Create Customer QR →

Storage labels

The QR & Print Center also includes physical storage numbering so bins, boxes, and other locations can be labeled independently from card QR labels.

Price labels + show sheets

Price Labels can filter raw/graded cards, market availability, collection, bin, cost, and market. Print common target prices at 90%, 85%, 80%, and 75% of market, or generate the show-summary output for selected cards.

Open Price Labels →
04 · On Deck

Use one board for three different selling channels

Move cards On Deck when they are actually available to sell. Then choose the sales channel that matches what you are doing instead of forcing one set of numbers onto every deal.

Vendor View

Vendor View is the card-show workflow. Review market and sell targets, add internal notes and shorter inventory-label notes, print labels, build bundles or trades, publish the customer table catalog, and mark cards sold as deals happen.

Open Vendor View →

Private Sales

Private Sales uses direct-sale pricing rather than Vendor pricing. Build direct bundles and trades, load private-sale inquiries into the selling workflow, and send the public-facing catalog through the dedicated Private Sales Manager.

Open Private Sales Mode →

eBay Sales

eBay mode calculates expected take-home instead of pretending the sale price is your payout. It supports account-plan defaults, transaction and promoted fees, buyer shipping, seller fulfillment, Standard Envelope eligibility, tracked shipping, insurance tiers, listing/order details, profit after cost, and take-home targets at different listing prices.

Open eBay Sales →

Saved Bundles

Bundle Builder can combine multiple On Deck cards into one customer total, split the deal back across cards by weight, save the quote, reopen saved bundles, and keep bundle availability aligned as inventory sells. In eBay mode, order-level costs are calculated once and allocated across the bundle.

Trade Builder

Trade Builder handles multi-card trades with incoming value and cash adjustments. Use it in Vendor and Private Sales workflows when a deal includes cards plus cash instead of a simple sale.

Mark sold

When a card or bundle closes, record the sold amount. On Deck writes the sale with channel-specific financials so Sold history can show cost, market, fees, take-home, sold percentage, and profit.

05 · Customer Catalogs

Publish only what customers need to see

Your public pages are mirrors of sellable inventory, not copies of your private accounting. Cost, profit, payout, and internal decision fields stay private.

Vendor Table Catalog

From Vendor View, publish active On Deck cards to your customer-facing table catalog. Customers can browse and search card details and market pricing without logging in. You can copy the catalog link, print its QR code, refresh it, or unpublish it without changing your private On Deck board.

Public Table Route →

Private Sales Manager

The manager controls Private Sales publishing, private price overrides, public-page preview, store name/URL, and raw-card private images. Publish or unpublish from here so the direct-sales catalog reflects the cards and prices you intend to offer privately.

Open Private Sales Manager →

Private-sale images

Raw cards can use dedicated front images in the private catalog. The manager surfaces On Deck raw cards that are missing a private front image so the public listing does not have to rely on a generic card image.

Buyer inquiries

The Private Sales inbox captures customer contact information, preferred contact method, meetup preference, message, card selections, and offer. Review offer versus direct price, cost basis, projected profit, margin, and return on cost before responding.

Respond + manage the deal

Use the inbox to text, call, or email the buyer, build an offer/counter response, update deal status, keep seller notes, and organize inquiries as unread, saved, or archived. A private inquiry can be opened back into On Deck for the actual sale/trade workflow.

06 · Sold + Review

Close the loop after the sale

The app is most useful when inventory decisions turn into measurable results. Sold history is where Vendor, Private Sale, and eBay outcomes meet.

Sales history

Search and filter sold cards by channel. Each sale can show card identity, cost, market, sold percentage, sold amount, take-home, fees, profit, and date so you can review the real result instead of remembering only the sale price.

Open Sold History →

Use take-home, not gross, for decisions

Vendor and Private Sale deals are direct workflows; eBay has order fees, marketplace fees, ads, shipping, and insurance. Compare take-home and profit when deciding which channel actually performed better.

Keep source inventory clean

When something sells, verify the card is no longer being treated as active sellable inventory or left in a saved bundle. The app handles sold state in the workflow, but clean collections and accurate costs make every report more useful.

Repeat the cycle

Import or add new inventory, review market, move the right cards On Deck, publish/print what customers need, sell, and then review the outcome. That loop is the core of On Deck.

Feature reference

Where everything lives

The operating loop

Inventory → On Deck → Customer → Sold → Review

Keep that sequence clean and the rest of the app becomes much easier. Inventory is the source of truth, On Deck is the active selling board, public pages are customer mirrors, and Sold is the performance record.

Start With Inventory